Computer Science 470 (4). Interactive Computer Graphics

Consideration of graphic display devices, graphics input devices, related mathematical theory of affine transformations, graphics software libraries such as GKS, metafile storage of frames, introduction to projective transformations and 3-dimensional graphics. This course includes a 2 1/2 hours per week laboratory in which students implement a small graphics library and write certain applications programs using the library as the course progresses.

Prerequisite: Computer Science 220 or Computer Science 290.

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