Computer Science 470 (4). Interactive Computer Graphics
Consideration of graphic display devices, graphics input devices, related
mathematical theory of affine transformations, graphics software libraries
such as GKS, metafile storage of frames, introduction to projective
transformations and 3-dimensional graphics. This course includes a 2 1/2
hours per week laboratory in which students implement a small graphics
library and write certain applications programs using the library as the
course progresses.
Prerequisite: Computer Science 220 or Computer Science 290.
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